gamedev - game development, programming, design, writing, math, art, jams, postmortems, marketing

Public description

All things related to game development, programming, math, art, music, business, and marketing.#### Description 4 Rules of /r/gamedev

  1. No show-off posts. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams. Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.

  2. Be specific about your question. If you are a beginner, read the FAQ. If you need to use screenshots, that's ok so long as is illustrates your issues.

  3. Do not solicit employment. Use /r/inat or /r/gameDevClassifieds.

  4. No paid assets. Use reddit ads instead. Free assets OK, be sure to specify license.

The rules designed to reduce spam. For questions, get in touch with mods, we're happy to help you.

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FAQs & Wiki


Weekly threads

[FF] Feedback Friday [SS] Screenshot Saturday [STS] Soundtrack Sunday [MM] Marketing Monday [WIPW] WIP Wednesday [DD] Daily Discussion [QS] Quarterly Showcase

Related communities

1|2 :--|:-- /r/LearnProgramming | /r/GameDevClassifieds /r/PlayMyGame | /r/IndieGames /r/GameDesign | /r/DevBlogs /r/GameJams | /r/LevelDesign /r/GameAssets | /r/GameAudio /r/OpenGL | /r/Unity3D /r/UnrealEngine | /r/TrueGameDev /r/gamedevscreens | /r/TheMakingOfGames TigSource | IndieDB CompoHub | Game Conferences /r/gamepr | GameDev.net | /r/playertodev | r/JustGameDevThings | /r/GameProduction/ |

The most common phrases the members use:

game logic
remote play
mood board
fast food
mario party

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